[settings]
Objectivescount = 9
ObjectivesActorCount = 0
my_ObjectiveVehiclesDestroy = 0
Objectives[0]Type = StartPoint
Objectives[0]Text = 
Objectives[0]Positionx = 1275.803
Objectives[0]Positiony = -1722.557
Objectives[0]Positionz = 54.65493
my_vecs[0]PrimaryColor = MetallicBlack
my_vecs[0]SecondaryColor = MetallicBlack
my_Objective_pedsModel[0]Type = 
my_Objectivepeds_Task[0]Type = 0
Objectives[0]Weapon = 
Objectives[0]Heading = 25.5
Objectives[0]my_destinationPosx = 1275.803
Objectives[0]my_destinationPosy = -1722.557
Objectives[0]my_destinationPosz = 54.65493
Objectives[0]my_objective_has_destinationPos = False
Objectives[0]my_Objectiveped_Has_Pickup = False
Objectives[0]my_Objectiveped_Pickup_Type = 
Objectives[0]my_Objectiveped_kill_all_actors = False
Objectives[0]my_Objectiveped_Pickup_Text = 
Objectives[0]ObjectiveWantedLevel = No Change
Objectives[1]Type = Checkpoint
Objectives[1]Text = Go ~y~Inside
Objectives[1]Positionx = 1275.002
Objectives[1]Positiony = -1714.197
Objectives[1]Positionz = 54.77146
my_vecs[1]PrimaryColor = MetallicBlack
my_vecs[1]SecondaryColor = MetallicBlack
my_Objective_pedsModel[1]Type = 
my_Objectivepeds_Task[1]Type = 0
Objectives[1]Weapon = 
Objectives[1]Heading = 25.5
Objectives[1]my_destinationPosx = 1275.002
Objectives[1]my_destinationPosy = -1714.197
Objectives[1]my_destinationPosz = 54.77146
Objectives[1]my_objective_has_destinationPos = False
Objectives[1]my_Objectiveped_Has_Pickup = False
Objectives[1]my_Objectiveped_Pickup_Type = 
Objectives[1]my_Objectiveped_kill_all_actors = False
Objectives[1]my_Objectiveped_Pickup_Text = 
Objectives[1]ObjectiveWantedLevel = No Change
Objectives[2]Type = GetInVehicle
Objectives[2]Text = Get in the ~b~vehicle
Objectives[2]Positionx = 1274.216
Objectives[2]Positiony = -1711.431
Objectives[2]Positionz = 54.77146
my_vecs[2]PrimaryColor = Blue
my_vecs[2]SecondaryColor = Blue
my_Objective_pedsModel[2]Type = 
my_Objectivepeds_Task[2]Type = 1
Objectives[2]Weapon = 
Objectives[2]Heading = 25.5
Objectives[2]my_destinationPosx = 1274.216
Objectives[2]my_destinationPosy = -1711.431
Objectives[2]my_destinationPosz = 54.77146
Objectives[2]my_objective_has_destinationPos = False
Objectives[2]my_Objectiveped_Has_Pickup = False
Objectives[2]my_Objectiveped_Pickup_Type = 
Objectives[2]my_Objectiveped_kill_all_actors = False
Objectives[2]my_Objectiveped_Pickup_Text = 
Objectives[2]ObjectiveWantedLevel = No Change
Objectives[3]Type = Checkpoint
Objectives[3]Text = Drive to ~y~Mutiny Rd
Objectives[3]Positionx = -615.8129
Objectives[3]Positiony = -1603.94
Objectives[3]Positionz = 26.75096
my_vecs[3]PrimaryColor = MetallicBlack
my_vecs[3]SecondaryColor = MetallicBlack
my_Objective_pedsModel[3]Type = 
my_Objectivepeds_Task[3]Type = 0
Objectives[3]Weapon = 
Objectives[3]Heading = 25.5
Objectives[3]my_destinationPosx = -615.8129
Objectives[3]my_destinationPosy = -1603.94
Objectives[3]my_destinationPosz = 26.75096
Objectives[3]my_objective_has_destinationPos = False
Objectives[3]my_Objectiveped_Has_Pickup = False
Objectives[3]my_Objectiveped_Pickup_Type = 
Objectives[3]my_Objectiveped_kill_all_actors = False
Objectives[3]my_Objectiveped_Pickup_Text = 
Objectives[3]ObjectiveWantedLevel = No Change
Objectives[4]Type = GoToActor
Objectives[4]Text = Rescue ~g~Spud
Objectives[4]Positionx = -610.2891
Objectives[4]Positiony = -1619.79
Objectives[4]Positionz = 29.00627
my_vecs[4]PrimaryColor = Blue
my_vecs[4]SecondaryColor = Blue
my_Objective_pedsModel[4]Type = 
my_Objectivepeds_Task[4]Type = 1
Objectives[4]Weapon = 
Objectives[4]Heading = 2
Objectives[4]my_destinationPosx = -610.2891
Objectives[4]my_destinationPosy = -1619.79
Objectives[4]my_destinationPosz = 29.00627
Objectives[4]my_objective_has_destinationPos = True
Objectives[4]my_Objectiveped_Has_Pickup = False
Objectives[4]my_Objectiveped_Pickup_Type = 
Objectives[4]my_Objectiveped_kill_all_actors = False
Objectives[4]my_Objectiveped_Pickup_Text = 
Objectives[4]ObjectiveWantedLevel = Change + Max 3
Objectives[5]Type = Checkpoint
Objectives[5]Text = Get the ~h~Hell~w~ outta there
Objectives[5]Positionx = -568.382
Objectives[5]Positiony = -1647.418
Objectives[5]Positionz = 19.30423
my_vecs[5]PrimaryColor = MetallicBlack
my_vecs[5]SecondaryColor = MetallicBlack
my_Objective_pedsModel[5]Type = 
my_Objectivepeds_Task[5]Type = 0
Objectives[5]Weapon = 
Objectives[5]Heading = 25.5
Objectives[5]my_destinationPosx = -568.382
Objectives[5]my_destinationPosy = -1647.418
Objectives[5]my_destinationPosz = 19.30423
Objectives[5]my_objective_has_destinationPos = False
Objectives[5]my_Objectiveped_Has_Pickup = False
Objectives[5]my_Objectiveped_Pickup_Type = 
Objectives[5]my_Objectiveped_kill_all_actors = False
Objectives[5]my_Objectiveped_Pickup_Text = 
Objectives[5]ObjectiveWantedLevel = No Change
Objectives[6]Type = GetInVehicle
Objectives[6]Text = Get in the ~b~boat
Objectives[6]Positionx = -1496.378
Objectives[6]Positiony = -1445.64
Objectives[6]Positionz = 1.071156
my_vecs[6]PrimaryColor = Blue
my_vecs[6]SecondaryColor = Blue
my_Objective_pedsModel[6]Type = 
my_Objectivepeds_Task[6]Type = 2
Objectives[6]Weapon = 
Objectives[6]Heading = 25.5
Objectives[6]my_destinationPosx = -1496.378
Objectives[6]my_destinationPosy = -1445.64
Objectives[6]my_destinationPosz = 1.071156
Objectives[6]my_objective_has_destinationPos = False
Objectives[6]my_Objectiveped_Has_Pickup = False
Objectives[6]my_Objectiveped_Pickup_Type = 
Objectives[6]my_Objectiveped_kill_all_actors = False
Objectives[6]my_Objectiveped_Pickup_Text = 
Objectives[6]ObjectiveWantedLevel = Change + Max 3
Objectives[7]Type = LoseWantedLevel
Objectives[7]Text = Loose the cops
Objectives[7]Positionx = -1494.47
Objectives[7]Positiony = -1445.042
Objectives[7]Positionz = 1.071156
my_vecs[7]PrimaryColor = Blue
my_vecs[7]SecondaryColor = Blue
my_Objective_pedsModel[7]Type = 
my_Objectivepeds_Task[7]Type = 0
Objectives[7]Weapon = 
Objectives[7]Heading = 0
Objectives[7]my_destinationPosx = -1494.47
Objectives[7]my_destinationPosy = -1445.042
Objectives[7]my_destinationPosz = 1.071156
Objectives[7]my_objective_has_destinationPos = False
Objectives[7]my_Objectiveped_Has_Pickup = False
Objectives[7]my_Objectiveped_Pickup_Type = 
Objectives[7]my_Objectiveped_kill_all_actors = False
Objectives[7]my_Objectiveped_Pickup_Text = 
Objectives[7]ObjectiveWantedLevel = 0
Objectives[8]Type = DeliverVehicle
Objectives[8]Text = Drop the ~b~Boat~w~ off on ~y~Vespucci Beach
Objectives[8]Positionx = -1496.378
Objectives[8]Positiony = -1445.64
Objectives[8]Positionz = 1.071156
my_vecs[8]PrimaryColor = Blue
my_vecs[8]SecondaryColor = Blue
my_Objective_pedsModel[8]Type = 
my_Objectivepeds_Task[8]Type = 2
Objectives[8]Weapon = 
Objectives[8]Heading = 25.5
Objectives[8]my_destinationPosx = -1496.378
Objectives[8]my_destinationPosy = -1445.64
Objectives[8]my_destinationPosz = 1.071156
Objectives[8]my_objective_has_destinationPos = False
Objectives[8]my_Objectiveped_Has_Pickup = False
Objectives[8]my_Objectiveped_Pickup_Type = 
Objectives[8]my_Objectiveped_kill_all_actors = False
Objectives[8]my_Objectiveped_Pickup_Text = 
Objectives[8]ObjectiveWantedLevel = No Change
